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AI Insights · Timothy · January 2022

Top 5 Roguelike Games on iOS in Ecuador: Q4 2021 Performance

Discover the performance trends of the top 5 Roguelike games on iOS in Ecuador during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Roguelike Games on iOS in Ecuador: Q4 2021 Performance

During the fourth quarter of 2021, the top 5 Roguelike games on the iOS platform in Ecuador showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.

Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. saw fluctuations in its weekly revenue, peaking at approximately $1.1K in mid-October, and ending the quarter with a revenue of about $474. Weekly downloads were relatively low, with a slight increase to 30 in the week of December 20. The game maintained a stable number of weekly active users, starting at 1.5K and ending the quarter at 1.1K.

Hero Wars: Alliance RPG by Nexters Global LTD experienced notable peaks in weekly revenue, reaching about $629 in the final week of December. Weekly downloads were highest at the beginning of the quarter with 405, dropping to 165 by the end of December. The game had a varied active user base, starting at 807 and ending at 611.

RAID: Shadow Legends from Plarium Global Ltd showed a significant increase in weekly downloads, peaking at 176 in the last week of December. Revenue saw a notable spike to $270 in late November but generally remained below $100 for most of the quarter. Active users increased steadily, starting at 89 and reaching 208 by the end of December.

Looney Tunes™ World of Mayhem by Scopely, Inc. had a more stable revenue pattern, with a peak of $166 in late October and ending the quarter with $100. Downloads were highest in mid-October with 85 but dropped to zero by the end of December. Active users showed slight fluctuations, starting at 85 and ending at 57.

South Park: Phone Destroyer™ from Ubisoft saw a gradual increase in both downloads and active users towards the end of the quarter. Weekly revenue peaked at $104 in early December, while downloads reached 42 in the last week of December. Active users increased from 98 at the start of the quarter to 136 by the end.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022